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piket_client: Remove use of `simpleaudio`

Maarten van den Berg 3 anos atrás
pai
commit
4e9ae6afab
2 arquivos alterados com 11 adições e 24 exclusões
  1. 11 7
      piket_client/gui.py
  2. 0 17
      piket_client/sound.py

+ 11 - 7
piket_client/gui.py

@@ -25,7 +25,8 @@ from PySide2.QtWidgets import (
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     QWidget,
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 )
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 from PySide2.QtGui import QIcon
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-from PySide2.QtCore import QObject, QSize, Qt, Signal, Slot
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+from PySide2.QtMultimedia import QSoundEffect
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+from PySide2.QtCore import QObject, QSize, Qt, Signal, Slot, QUrl
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 # pylint: enable=E0611
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@@ -34,7 +35,6 @@ try:
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 except ImportError:
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     dbus = None
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-from piket_client.sound import PLOP_WAVE, UNDO_WAVE
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 from piket_client.model import (
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     Person,
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     ConsumptionType,
@@ -46,10 +46,8 @@ import piket_client.logger
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 LOG = logging.getLogger(__name__)
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-
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-def plop() -> None:
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-    """ Asynchronously play the plop sound. """
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-    PLOP_WAVE.play()
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+PLOP_WAVE = QSoundEffect()
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+UNDO_WAVE = QSoundEffect()
53 51
 
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 class NameButton(QPushButton):
@@ -97,7 +95,7 @@ class NameButton(QPushButton):
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         LOG.debug("Button clicked.")
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         result = self.person.add_consumption(self.active_id)
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         if result:
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-            plop()
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+            PLOP_WAVE.play()
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             self.setText(self.current_label)
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             self.consumption_created.emit(result)
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         else:
@@ -423,6 +421,12 @@ def main() -> None:
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     # Set dark theme
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     app.setStyleSheet(qdarkstyle.load_stylesheet_pyside2())
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+    # Load sounds
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+    global PLOP_WAVE, UNDO_WAVE
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+    sounds_dir = os.path.join(os.path.dirname(__file__), "sounds")
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+    PLOP_WAVE.setSource(QUrl.fromLocalFile(os.path.join(sounds_dir, "plop.wav")))
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+    UNDO_WAVE.setSource(QUrl.fromLocalFile(os.path.join(sounds_dir, "undo.wav")))
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+
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     # Enlarge font size
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     font = app.font()
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     size = font.pointSize()

+ 0 - 17
piket_client/sound.py

@@ -1,17 +0,0 @@
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-"""
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-Provides functions related to playing sounds.
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-"""
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-
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-import os
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-
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-import simpleaudio as sa
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-
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-
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-SOUNDS_DIR = os.path.join(os.path.dirname(__file__), "sounds")
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-""" Contains the absolute path to the sounds directory. """
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-
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-PLOP_WAVE = sa.WaveObject.from_wave_file(os.path.join(SOUNDS_DIR, "plop.wav"))
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-""" SimpleAudio WaveObject containing the plop sound. """
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-
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-UNDO_WAVE = sa.WaveObject.from_wave_file(os.path.join(SOUNDS_DIR, "undo.wav"))
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-""" SimpleAudio WaveObject containing the undo sound. """